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China Moves to Discourage Teenage Net Gamers

Here’s another reason to be thankful I don’t live in a country with limited freedoms. While it’s not an outright ban, China recently moved to put discourage teenage online gamers from spending too much time online. ISPs and online Internet gaming companies need to install new software that would cut a player’s virtual points in half once they get to the 3 hour mark. After 5 hours of playing, they wouldn’t get any [points]. It’s not clear whether this is a per day/per week or other time window limitation.

Dang, how could we ever have played those all night Starcraft sessions? Granted, those were just for ladder rankings, and I wasn’t trying to build up enough loot to sell anything for real cash, but still. Isn’t game addiction among kids like anything else? Ever notice how no one talks about kids watching too much TV any more?

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